Bio

Game Designer based in Jakarta, Indonesia. Specializing in mechanics and system design.

Professional Projects

Project Unseek

Project Unseek

Project Unseek is an upcoming 80’s Horror Flick-themed 2v6 Asymmetrical Online Multiplayer PvP with a unique cast of characters with their own skills, performed in an experiment of life and death.

Play together to escape from the nerve-wracking terror or become the terror instead in a 2v6 asymmetrical online multiplayer game.

  • Role: Game Designer
  • Responsibilities:
    • Designed most of the mechanics, characters, and skills.
    • Conducted research on various similar games.
    • Conducted monthly internal and external playtests to ensure game balance and iterate the design based on the playtest feedback.
    • Developed and wrote most of the lore and the backstory.

Steam Page Design Document Sample

Realitychain

Project Unseek

Multichain, Interoperable Metaverse-as-a-service.

Award-Winning Casual 2D Social Metaverse operating on multiple blockchain platforms.

  • Role:
    • Metaverse Designer
    • Game Designer
  • Responsibilities:
    • Researched various aspects of the Web3 economy.
    • Designed various social and quality-of-life mechanics for the metaverse.
    • Created and designed gamification for various events and collaborations with third-party developers.

Near 2DVerse Official Site Design Document Sample

Impetus UK Version

Project Unseek

Improving Mental Health Literacy Among Young People Aged 11-15 in Jakarta, Bogor, Magelang – Indonesia: Co-Development and Feasibility Testing of Culturally-Appropriate, User-Centered Resource, or in short IMPeTuS is a research project of University of Manchester, University of Liverpool, and Indonesia Health Ministry to understand mental health literacy of teens 11 to 15 y.o in Jakarta, Bogor, dan Magelang using media such as video games.

This particular version of the game is specifically developed for UK audience.

  • Role: Game Designer
  • Responsibilities:
    • Researched various cultural aspects to convert IMPeTUs for UK audiences.
    • Designed new mini-games designed specifically for newer chapters.
    • Conducted collaboration with the University of Manchester and designed gameplay specifically for teens in the UK.

Official Site Design Document Sample

Side Projects

Pehaka

Pehaka

Play as the greedy boss who would do anything to keep his stash of money from the hands of his angry worker. Fortunately, he can respawn over and over again and even use his tombstone as walls to defend his treasure.

  • Role: Game Programmer
  • Made for: Garena Game Jam
  • Responsibility:
    Collaborate with another programmer to deliver the game concept in the form of a protototype in under 48 hours.
Itch.io Page

Zoozagons

Zoozagons

Relax & carefully place your biome tiles in Zoozagons! In this game, you must arrange tiles you put to make an ecosystem for animals and put those animals in place to buy more tiles.

No rush! Explore all kinds of biomes & animals available in this endless casual city builder & puzzle game.

  • Role: Game Designer
  • Made for: Game Jam+ 2023/2024
  • Responsibilities:
    • Expand the game concept into a detailed design.
    • Made all animal cards & arrangements as the games content.
    • Create a fun coin sink & source formula.
Itch.io Page

Home

Home

A board game for elderlies & children to tell life stories with a bit of white lies.

  • Role: Game Creator
  • Responsibilities:
    • Conducted research on nearby nursing homes & primary school teachers.
    • Made board game concept based on the research results.
    • Conducted playtesting sessions with elderlies & childrens as the players.

Let’s Collab!

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